IonizeDocsionize.cc ↗

API Reference

API reference

Ionize follows sUNC and UNC, the naming conventions shared across the Roblox scripting ecosystem. Scripts written against those conventions work in Ionize without changes.

The surface is grouped into 26 libraries covering 245 members. Pick a library below.

Actor8Running code inside parallel Luau actors and passing values between them.Closure15Inspecting, wrapping, and replacing Luau and C functions.Console9Creating and writing to a separate output console window.Environment9Executor, game, and registry environments, plus garbage collector contents.FileSystem11Reading and writing files inside the executor workspace directory.Input13Sending synthetic mouse and keyboard input to the client window.Instance12Reaching instances and triggers that ordinary traversal does not expose.Metatable9Reading and modifying metatables, including write protection.Reflection13Reading and writing properties that are hidden or not normally scriptable.Script12Inspecting running scripts, their environments, threads, and bytecode.Signal9Inspecting event connections and firing events directly.Drawing4Drawing shapes and text above the game viewport.Miscellaneous15Executor identity, HTTP, clipboard, client settings, and serialisation.Crypt11Encoding, hashing, compression, and symmetric encryption.Debug22Reading and writing constants, upvalues, protos, stack frames, and standard profiling.Oth5Hooking thread entry points.RakNet5Inspecting and sending network packets.Drawing Objects1Constructing render objects.DrawingImmediate1Immediate mode drawing bound to render steps.IonSignal6Signal objects created by the executor.Regex2Pattern matching with regular expressions.WebSocket1Opening a WebSocket connection from a script.Math31Standard Luau math library. All functions are available in any Ionize script.Table13Standard Luau table library. All functions are available in any Ionize script.Task4Standard Luau task scheduler for defer, delay, spawn, and wait.OS4Standard Luau os library for clock, date, difftime, and time.