Instance Library
Reaching instances and triggers that ordinary traversal does not expose.
getinstancesReturns a table of every instance in the game.getnilinstancesReturns a table of every instance in the game that is parented to nil.gethuiReturns a container that's hidden from game scripts.getcustomassetReturns an asset ID that can be used in loading custom assets.fireclickdetectorFires a ClickDetector's signal.firetouchinterestFires an Instance's Touched and TouchEnded signals.fireproximitypromptFires the ProximityPrompt's Triggered signal.getcallbackvalueReturns a callback function associated with a callback property.getrendersteppedlistReturns a table of every callback that's bound using BindToRenderStep.getobjectsEquivalent for game:GetObjects by fetching asset from Roblox.clonerefReturns a reference clone of an Instance. Behaves identically to the original but is not strictly equal (==) to it.compareinstancesReturns true if two Instance references point to the same underlying object, even when cloneref is involved.