IonizeDocsionize.cc ↗

API Reference

Signal Library

Inspecting event connections and firing events directly.

9 members

getconnectionsReturns a table of Connection objects that are connected to a given RBXScriptSignal.getconnectionReturns a Connection object that is connected to a given RBXScriptSignal.firesignalFires all connections connected to a RBXScriptSignal.replicatesignalFires all server connections connected to a RBXScriptSignal. Arguments provided must be valid, otherwise it will fail.cansignalreplicateReturns a boolean indicating whether an RBXScriptSignal can replicate (fire server events).getsignalargumentsReturns a table of expected argument types for a given RBXScriptSignal.getsignalargumentsinfoReturns a table of expected argument information for a given RBXScriptSignal. You can use this information to replicate signals.getsignalwhitelistReturns a table of SignalWhitelistInfo objects that are in Roblox's replication whitelist.ConnectionRepresents an active link to a signal callback. Returned by getconnections; supports Disconnect, Enable, Disable, and Fire.