Performance
Ionize stays quiet between scripts. While you work, nothing runs in the background and nothing writes to the disk on its own.
No hidden work while you wait
Idle time between runs adds no disk activity and no background passes. The editor keeps its full attention on the game and on your code.
Handoff is instant
Running a script and resuming a scheduled one hand control to your code without any file system work in between. Heavy scripts spend their time running your code, not waiting on the executor.
Diagnostics are off by default
Ionize collects no diagnostic data unless you turn it on. Opting in is a deliberate choice, not a silent background process.